Media Format Immediate Download Compatibility Microsoft Flight Simulator X inc. FsLabs in particular has made great strides in producing realistic sounds. Im sure that's how they make the sound files but it's not great for like 15 euro. Save your money and use our sounds. Immersive 737 sounds are the best available in my opinion for the 737. Armen did an excellent job on these! Looks like that I have become a threat to them because their sounds are very poor in quality, example broken loop files, phasing and crosstalk, Very Mono, no outside stereo separation.
The 737 has a reputation for having a very loud wind sound in the cockpit in particular. My issue is the quality of the sounds and the transitions. I also have the 747 set one set at the time I bought them. That's why I never make my sound set available. It;s important to lower the engine volumes in the P3D Sound settings.
Ben A hugely underrated factor in flightsimming generally, is sound engineering. I used to think the Maddog sounds sucked too until I jumpseated on the aircraft. There is still improvement to be made, but they are great. I got my sounds from Airports and Aircraft Maintenance shops. Been a while since I've done any simming though. It;s important to lower the engine volumes in the P3D Sound settings. I've not used the Qualitywings 787 much at all, but I liked the spool-up and take-off sounds when I did.
It is among the world's most recognizable aircraft,and was the first widebody ever produced. Same goes for descent, you just hear the low bass tones with changes in thrust and then once the airspeed slows down on approach you can hear the mid-range whine as the engines spool up. Hope you can understand that. I used to think the Maddog sounds sucked too until I jumpseated on the aircraft. Actually, better put and for my own curiosity to know what to probably note to later edit,,, are any of them annoying to you for any reason? I have spent the last 12 years perfecting my sounds into perfect stereo quality. .
The built in sound cones allow you to enjoy the audio recordings from every angle. When a developer like Immersive Audio make statements like that, it still might not be 100%, but perhaps we should accept that it's a lot closer to sounding like the real thing than we may otherwise think. Its distinctive hump upper deck along the forward part of the aircraft has made it one of the most recognizable aircraft, and it was the first wide-body airplane produced. Following the advice from and , reducing the engine sound volume to around the levels they suggested feels right to me. No one has given me any proof that my sounds are the same as their sounds. I could not agree more.
They are as real as you can get. Since yeah, I've edited them, but they weren't mine from scratch, so without the originals, I'd have no modified sounds. You may not like it, but it's realistic. This makes it much easier to control the aircraft and to feel at home as you fly, bringing it together and making it much easier than ever before to buy into the feeling and format of such a package. One thing that really bothered me was how loud engine 2 sounded, even though it's the farthest from the flight deck! It sounds like a two or three second clip that just keeps repeating itself. I used to think the Maddog sounds sucked too until I jumpseated on the aircraft.
But then again, what would I know? You can hear them on approach if they are spooled up. They were obviously not recorded on the flight deck, so they can't possibly sound right. On youtube, there are plenty of long videos from inside the cockpits of airliners that show just how prominent the wind sound is at cruise. Or, tell me what you're trying to do exactly and maybe I can make something? However,,, two options come to mind. Here I use the Immersive 737 cockpit sounds on my 7.
Does that tell you enough? As you descend and slow down, the wind sound should gradually abate and by the time you're getting close to landing you should be hearing the engine sounds more prominently again. But I feel that these other vendors that are accusing me, are about to breach, my hard work and ideas. Unlike other sound effects packages out there, this gem from Turbine Sound Studios is made with High Definition recording equipment and played back in an extremely high quality mode. Edit:What sold me to buy them, was their free Cessna sound pack : Edited January 17, 2012 by Turbine777 I agree. Media Format Immediate Download Compatibility Microsoft Flight Simulator X inc. I have always respected other peoples property.
It also allowed for much better variation within the engine itself, and this is captured in the various sounds produced by this package. Not nearly as loud as 99. Know and understand what are the correct sounds to hear during your flight and experience the full drama of piloting one of the worlds most recognized planes. All of my engine sounds , Jon's Aircraft Sounds have been forcibly removed from fspilotshop. Not nearly as loud as 99. Its amusing how a YouTube video next to the engines in the cabin sound like what I hear every time, yet a YouTube video from the cockpit - all wind noise, air conditioning, shakes, rattles and other noises - now is incorrect and should be replaced in the sim by highly processed and crystal clear engine sounds. You may not like it, but it's realistic.
P3D : Engines 25% Cockpit 50% Environment 100% I only hear the engines on the ground and when flying slow. It's a nice change also to get out of a Boeing and into that thing. Be prepared and know what to expect in all possible situations. Sorry, sitting in the first 5 rows of the real one or watching a YouTube video doesn't count. You want the best there is and for a low,low price, you can have it.